Tessellate · Machine collective. Self-assembling tiles that remember everything they touch. Destroy one and two remember it.
Civilization trait, Self-repair: After 5 s out of fire your capital rebuilds 0.5% hull every second. The trait applies whenever you fly one of their ships.
This civilization flies 3 warships: Monolith, Lattice Spire, Tesseract.
Monolith

Self-assembling dreadnought · Chain artillery. Monolith is a vanguard with a rail main gun and 4,400 hull.
| Fleet role | Vanguard |
|---|---|
| Hull / shields | 4,400 / 800 |
| Speed | 30 |
| Main gun | rail · 60 damage every 1.4 s · range 410 |
| Ultimate | Recursive Beam (22 s): A beam leaps through ten enemy ships near the cursor, copying itself at every jump. |
| Signature skill | Lattice lock: An EMP net at the cursor: fighters go dark, capitals stutter. |
| Passive | Adaptive plating · damage taken falls as hull drops |
| Price | 15,300 credits + 14 reactor cores |
How to fly it. Vanguards hold the line. Go in first, take the attention of the enemy capitals, and use the power where the enemy is thickest. Rail: long, precise shots that land at once. The steadiest gun in the game.
Lattice Spire

Missile silo cruiser · Long-range missileer. Lattice Spire is an artillery with a missile main gun and 3,400 hull.
| Fleet role | Artillery |
|---|---|
| Hull / shields | 3,400 / 750 |
| Speed | 40 |
| Main gun | missile · 30 damage every 0.9 s · range 420 |
| Ultimate | Silo Storm (21 s): The deck silos open: sixteen missiles leave for the eight nearest enemies. |
| Signature skill | Silo volley: Six silo missiles arc onto the cursor and land a second later. |
| Passive | Self-repairing lattice · +5 hull/sec |
| Price | 13,500 credits + 12 reactor cores |
How to fly it. Artillery wants range. Fight from the edge of your gun range, keep something between you and the enemy fighters, and spend the power on clumps of ships. Missile: homing shots that hit much harder against targets already low on hull.
Tesseract

Rotating lattice cube · Lattice fortress. Tesseract is a vanguard with a rail main gun and 3,900 hull.
| Fleet role | Vanguard |
|---|---|
| Hull / shields | 3,900 / 900 |
| Speed | 32 |
| Main gun | rail · 52 damage every 1.2 s · range 400 |
| Ultimate | Fold Space (22 s): The slices of the cube turn into place: six tile drones are printed beside you and the hull knits 8%. |
| Signature skill | Lattice bastion: The lattice locks around you and every ally within 280: a shield worth 20% of hull and 4% repaired. |
| Passive | Folding armour · 8% less damage |
| Price | 15,300 credits + 14 reactor cores |
How to fly it. Vanguards hold the line. Go in first, take the attention of the enemy capitals, and use the power where the enemy is thickest. Rail: long, precise shots that land at once. The steadiest gun in the game.