Korrath Dominion · Warrior clans. Honour-bound raiders who ram, board and duel. They respect only those who stand and fight.
Civilization trait, Blood debt: Every kill within 600 of your capital restores 3 energy. The trait applies whenever you fly one of their ships.
This civilization flies 3 warships: Warhulk, Bloodhammer, Grapplejaw.
Warhulk

Boarding battlecruiser · Close-quarters brawler. Warhulk is a vanguard with a bolt main gun and 4,100 hull.
| Fleet role | Vanguard |
|---|---|
| Hull / shields | 4,100 / 600 |
| Speed | 46 |
| Main gun | bolt · 34 damage every 0.7 s · range 300 |
| Ultimate | Boarding Storm (21 s): Ram toward the cursor with the whole hull: heavy damage and a stun where you hit. |
| Signature skill | Shockhull: The hull rings like a bell: a shockwave tears outward and rattles every enemy it passes. |
| Passive | Blood price · the more hull you lose, the harder you hit |
| Price | 11,700 credits + 10 reactor cores |
How to fly it. Vanguards hold the line. Go in first, take the attention of the enemy capitals, and use the power where the enemy is thickest. Bolt: rapid fire that spins up the longer you keep shooting, and slows down again when you stop.
Bloodhammer

Hammerhead battleship · Turret brawler. Bloodhammer is a vanguard with a plasma main gun and 4,000 hull.
| Fleet role | Vanguard |
|---|---|
| Hull / shields | 4,000 / 650 |
| Speed | 36 |
| Main gun | plasma · 46 damage every 1.05 s · range 350 |
| Ultimate | Hammer Broadside (22 s): Every gun deck fires at once: eight heavy shells land around the target a moment later. |
| Signature skill | Ram burn: Burn toward the cursor hammer-first: everything where you stop takes a heavy hit and is stunned. |
| Passive | Hammerhead armour · 8% less damage |
| Price | 15,800 credits + 14 reactor cores |
How to fly it. Vanguards hold the line. Go in first, take the attention of the enemy capitals, and use the power where the enemy is thickest. Plasma: every hit leaves the target melting, so it takes more damage from everyone for a moment. Stacks.
Grapplejaw

Claw battlecruiser · Boarding claw. Grapplejaw is a vanguard with a bolt main gun and 3,950 hull.
| Fleet role | Vanguard |
|---|---|
| Hull / shields | 3,950 / 600 |
| Speed | 44 |
| Main gun | bolt · 40 damage every 0.8 s · range 300 |
| Ultimate | Grapple Haul (21 s): The claws fire on chains: everything within 400 of the target is dragged in and crushed for 3 s. |
| Signature skill | Claw charge: Charge claws-first toward the cursor: a heavy blow and a 1.5 s stun where you land. |
| Passive | Blood furnace · +4 hull/sec |
| Price | 13,500 credits + 12 reactor cores |
How to fly it. Vanguards hold the line. Go in first, take the attention of the enemy capitals, and use the power where the enemy is thickest. Bolt: rapid fire that spins up the longer you keep shooting, and slows down again when you stop.