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Veil Nomads warships

Veil Nomads · Scattered salvage clans. Their patchwork arks can bend distance. Their alliances are less predictable.

Civilization trait, Drift engines: Boost recharges 30% faster. The trait applies whenever you fly one of their ships.

This civilization flies 3 warships: Night Pilgrim, Wayfarer Ark, Veilrunner.

Night Pilgrim

Night Pilgrim, a phase cruiser of the Veil Nomads

Phase cruiser · Hit-and-run flagship. Night Pilgrim is a striker with a bolt main gun and 2,900 hull.

Fleet role Striker
Hull / shields 2,900 / 1,100
Speed 64
Main gun bolt · 40 damage every 0.8 s · range 320
Ultimate Rift ambush (18 s): Jump toward your last order. A shockwave hits enemies on arrival.
Signature skill Veil: Slip into the veil for 5 s: enemies lose their lock on you and their fire mostly passes through.
Passive Phase engines · fastest capital
Price 7,200 credits + 4 reactor cores

How to fly it. Strikers hit hard and move fast. Pick a target, close in, use the power and get out with a boost before the return fire lands. Bolt: rapid fire that spins up the longer you keep shooting, and slows down again when you stop.

Wayfarer Ark

Wayfarer Ark, a salvage carrier of the Veil Nomads

Salvage carrier · Support carrier. Wayfarer Ark is a carrier with a plasma main gun and 3,500 hull.

Fleet role Carrier
Hull / shields 3,500 / 900
Speed 39
Main gun plasma · 26 damage every 0.95 s · range 310
Ultimate Recovery swarm (25 s): Repair the fleet and deploy six armed salvage drones.
Signature skill Tractor net: Tractor beams drag every enemy near the cursor together and grind them for 4 s.
Passive Salvage crews · caches restore extra hull
Price 10,800 credits + 8 reactor cores

How to fly it. Carriers win by numbers: keep the hull out of the thick of it, launch the wing early and let the extra fighters soak fire for your squads. Plasma: every hit leaves the target melting, so it takes more damage from everyone for a moment. Stacks.

Veilrunner

Veilrunner, a solar-sail corsair of the Veil Nomads

Solar-sail corsair · Fast raider. Veilrunner is a striker with a bolt main gun and 2,800 hull.

Fleet role Striker
Hull / shields 2,800 / 1,000
Speed 68
Main gun bolt · 36 damage every 0.75 s · range 330
Ultimate Gate Wind (18 s): The sails catch the wind off the gates: you and every ally within 520 fly much faster for 7 s.
Signature skill Mirage slip: Slip to the cursor through the veil and leave everything there slowed.
Passive Mirage sails · 8% less damage
Price 10,800 credits + 8 reactor cores

How to fly it. Strikers hit hard and move fast. Pick a target, close in, use the power and get out with a boost before the return fire lands. Bolt: rapid fire that spins up the longer you keep shooting, and slows down again when you stop.

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